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Capcom is experimenting with generative AI to create the "hundreds of thousands of unique ideas" needed to build in-game environments.
New information about Capcom's development process delivers some insight into the company's use of generative AI in games going forward.
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how Capcom is using generative AI not for gameplay, stories, or character ...
Since 9th January - when the game was then boosted up to its full retail price of $40 (£31.99 here in the UK) - Capcom has ...
A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to help create objects for ...
Kunitsu-Gami' is one of the most inventive strategy games in years, and a riveting tale of Japanese mythology to boot. Now ...
Eurogamer reports that Capcom is working to lower the recommended PC specs for the upcoming open-world game Monster Hunter ...
Digital comic platform WEBTOON has announced a new contest for fans who want to leave their mark on the popular video game ...
WEBTOON and CAPCOM have launched the Monster Hunter Wilds webcomic contest. The contest invites creators to develop original ...
Excitement continues to mount ahead of Monster Hunter Wilds' release next month, but if there's one big question mark ...
Speaking of which, preorders for the PS4 and Nintendo Switch physical editions of Capcom Fighting Collection 2 are available ...